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Hunt: TTRPG Review

54 Pages Of Inspiring Melancholy

When you sit down and look at modern major TTRPGs, you’ll notice they often promise that as a player, you can be anything you want. Be a heart-of-gold thief, an elf baker turned warlock, a cleric who is secretly evil, a gnome fighter in a kilt who’s tougher than an ogre, and so on. The selling point is variety, the overarching concept being that a ttrpg is this massive sandbox where theme and genre are a buffet to be sampled from. There’s nothing wrong with that of course, but recently I’ve found myself drawn to the indie ttrpg scene for more specific tastes. Games that are built around a theme or a mood, a system that is built for a specific experience and tries to give the player a particular flavor to walk away from the table with.

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